There are at least two things wrong with your example:
if ("iframeWithWideContent" in document.body){
document.body.onmousewheel = mouseWheelEvt;
}else{
document.body.addEventListener("DOMMouseScroll", mouseWheelEvt);
}
Here you test for iframeWithWideContent
being present in document.body and you rely on that condition to use either …onmousewheel
or …addEventListener
. These are completely unrelated. Moreover, addEventListener requires an extra argument.
As the answer you link to describes, Firefox doesn't support onmousewheel (it's non-standard anyway), so you should detect whether that property is present or not:
if ("onmousewheel" in document.body)
document.body.onmousewheel = mouseWheelEvt;
else
document.body.addEventListener("DOMMouseScroll", mouseWheelEvt, true);
Just in case you didn't know, this is (more or less) the right way of feature detection (in fact, I should have tested if DOMMouseScroll was available before applying it).
According to this answer, contentWindow
is the iframe's window object.
Update: I made another test case and got it working in Firefox and Chrome (it probably works in other WebKit-based browsers, too).
iframescrolling.html:
<!DOCTYPE html>
<html>
<head>
<meta charset=utf-8>
<title><iframe> horizontal scrolling test</title>
<style>
* { padding: 0; margin: 0; border: 0 }
#large { background: #aaa; height: 5000px; width: 5000px }
</style>
</head>
<body>
<iframe id="iframeWithWideContent" src="iframecontent.html" width="500" height="300"></iframe>
<div id="large"></div>
<script>
var myIframe = document.getElementById("iframeWithWideContent");
myIframe.onload = function () {
var mouseWheelEvt = function (e) {
var event = e || window.event;
// the first is for Gecko, the second for Chrome/WebKit;
var scrEl = this.parentNode || event.target.parentNode;
if(event.wheelDelta)
var d = 60;
else
var d = -60;
if (document.body.doScroll)
document.body.doScroll(event.wheelDelta>0?"left":"right");
else if ((event.wheelDelta || event.detail) > 0)
scrEl.scrollLeft -= d;
else
scrEl.scrollLeft += d;
event.preventDefault();
return false;
};
if ("onmousewheel" in this.contentWindow.document)
this.contentWindow.document.onmousewheel = mouseWheelEvt;
else
this.contentWindow.document.body.addEventListener("DOMMouseScroll", mouseWheelEvt, true);
};
</script>
</body>
</html>
And iframecontent.html:
<!DOCTYPE html>
<html>
<head>
<meta charset=utf-8>
<title>iframe</title>
<style>
* { padding: 0; margin: 0; border: 0 }
#long { background: #ccc; height: 500px; width: 5000px }
</style>
</head>
<body>
<div id="long">long 5000px div</div>
</body>
</html>
I only tested this in Firefox 3.6.3 and Chromium 5.0.342.9, both running on Linux. To prevent errors in Chrome (about accessing iframes from a different domain or using a different protocol), you should upload these files or use a local test server (localhost).
One more side note: I highly doubt this will work in every (major) browser. At least it doesn't in (the highly standards compliant) Opera.
Update 2: On further testing the scrolling directions in Firefox and Chrome were opposite. I adjusted my code accordingly, using Mohammad's suggestions.
I also tested this in IE 7, but, although IE supports onmousewheel events, it didn't work properly. At this point I'm a little bored, so maybe I'll try to adapt the example to IE another time.