Reflector shows test2() turned into 4 classes while test1() is turned into two classes. This only happens in debug mode. Reflector shows identical code (one class for each) in release mode. Unfortunately Reflector is crashing when I try to view the source in C# and the IL is really long.
let test1() =
let gL = G_of 1L
[1L..1000000L] |> List.map (fun n -> factorize gL n)
let test2() =
[1L..1000000L] |> List.map (fun n -> factorize (G_of 1L) n)
A quick benchmark.
let sw = Stopwatch.StartNew()
test1() |> ignore
sw.Stop()
Console.WriteLine("test1 {0}ms", sw.ElapsedMilliseconds)
let sw2 = Stopwatch.StartNew()
test2() |> ignore
sw2.Stop()
Console.WriteLine("test2 {0}ms", sw2.ElapsedMilliseconds)
Benchmarks ran on I7 950 @3368Mhz, windows 7 64bit, VS2010 F#2.0
x86 Debug
test1 8216ms
test2 8237ms
x86 Release
test1 6654ms
test2 6680ms
x64 Debug
test1 10304ms
test2 10348ms
x64 Release
test1 8858ms
test2 8977ms
Here is the complete code.
open System
open System.Diagnostics
let inline zero_of (target:'a) : 'a = LanguagePrimitives.GenericZero<'a>
let inline one_of (target:'a) : 'a = LanguagePrimitives.GenericOne<'a>
let inline two_of (target:'a) : 'a = one_of(target) + one_of(target)
let inline three_of (target:'a) : 'a = two_of(target) + one_of(target)
let inline negone_of (target:'a) : 'a = zero_of(target) - one_of(target)
let inline any_of (target:'a) (x:int) : 'a =
let one:'a = one_of target
let zero:'a = zero_of target
let xu = if x > 0 then 1 else -1
let gu:'a = if x > 0 then one else zero-one
let rec get i g =
if i = x then g
else get (i+xu) (g+gu)
get 0 zero
type G<'a> = {
negone:'a
zero:'a
one:'a
two:'a
three:'a
any: int -> 'a
}
let inline G_of (target:'a) : (G<'a>) = {
zero = zero_of target
one = one_of target
two = two_of target
three = three_of target
negone = negone_of target
any = any_of target
}
let inline factorizeG n =
let g = G_of n
let rec factorize n j flist =
if n = g.one then flist
elif n % j = g.zero then factorize (n/j) j (j::flist)
else factorize n (j + g.one) (flist)
factorize n g.two []
let inline factorize (g:G<'a>) n = //'
let rec factorize n j flist =
if n = g.one then flist
elif n % j = g.zero then factorize (n/j) j (j::flist)
else factorize n (j + g.one) (flist)
factorize n g.two []
let test1() =
let gL = G_of 1L
[1L..100000L] |> List.map (fun n -> factorize gL n)
let test2() =
[1L..100000L] |> List.map (fun n -> factorize (G_of 1L) n)
let sw2 = Stopwatch.StartNew()
test1() |> ignore
sw2.Stop()
Console.WriteLine("test1 {0}ms", sw2.ElapsedMilliseconds)
let sw = Stopwatch.StartNew()
test2() |> ignore
sw.Stop()
Console.WriteLine("test2 {0}ms", sw.ElapsedMilliseconds)
Console.ReadLine() |> ignore