I need to create 4 color gradient logic. One of the posts gave me the pattern to calculate 4 color gradient. However I am having difficutlties to implement it.
I am able to calculate color of point E ( middle one) however I do not know how to develop the gradient from it
MY code
COLORREF NewColor = RGB(255,0,0);
COLORREF NewColor2 = RGB(0,255,0);
COLORREF NewColor3 = RGB(0,0,255);
COLORREF NewColor4 = RGB(255,255,0);
red_low = GetRValue(NewColor);
blue_low = GetBValue(NewColor);
green_low = GetGValue(NewColor);
red_high = GetRValue(NewColor2);
green_high= GetGValue(NewColor2);
blue_high = GetBValue(NewColor2);
red_low2 = GetRValue(NewColor3);
blue_low2 = GetBValue(NewColor3); // divide the difference in colours by the number of steps
green_low2 = GetGValue(NewColor3);
red_high2 = GetRValue(NewColor4);
green_high2 = GetGValue(NewColor4); // divide the difference in colours by the number of steps
blue_high2 = GetBValue(NewColor4);
double distance_a = sqrt((double)((0-W)^2+(0-H/2)^2));
double distance_b = sqrt((double)((350-W/2)^2+(0-H/2)^2));
double distance_c = sqrt((double)((350-W/2)^2+(100-H/2)^2));
double distance_d = sqrt((double)((0-W/2)^2+(100-H/2)^2));
double sum_distances = distance_a + distance_b + distance_c + distance_d;
double red = (red_low*distance_a + red_high*distance_b + red_low2*distance_c+ red_high2*distance_d) / sum_distances;
double green = (green_low*distance_a + green_high*distance_b + green_low2*distance_c+ green_high2*distance_d) / sum_distances;
double blue = (blue_low*distance_a + blue_high*distance_b + blue_low2*distance_c+ blue_high2*distance_d) / sum_distances;
COLORREF Color_E= RGB(red,green,blue);
Ane help how to futher code it is appreciated.