I often use GWT for web UIs. I have heard of it being used a fair bit in conjunction with Gears for offline solutions (probably nowadays HTML5 "offline storage" is all the rage) and I'd like to experiment with building a GUI in GWT and use it on my iPad. Tips/tutorials on how to deploy it onto the device to act as much as possible like a resident "App"? This is just a curiosity/experiment to fill a week-end... (I can "free" the iPad for the experiment if need be yet I am sure a lot can be done without doing so...)
+2
A:
I'd recommend reading through Lombardi Development Blog, they recently covered how to build multi-touch apps with GWT for iPad (and generally, mobile Safari). They also have a quick post on how to add support for a new browser to GWT - I'm guessing iPad has mobile Safari.
If you'll make your app "touch aware", I think you'll be very close to making it "like a resident App". What else would you like to improve? (have you tried deploying a sample application on the iPad?)
Igor Klimer
2010-06-07 13:07:22
Thanks a lot Igor. I'll try following that and see how things go. Yes, I have tried developing for iPhone/iPad in Objective-C, normally use GWT for web UIs nowadays, never tried GWT on iPad. I guess what I am looking for is something that would closely tie GWT with the "early web-only dev paradigm for iPhone" so as to add the app to the home screen and use it offline most of the time, with an opportunity to "sync up" when a link is available. Multi-touch is nice to have, of course.
Maroloccio
2010-06-07 15:07:09
Accepting answer as very helpful and only one. I'll work out the rest on my own... :-) Thanks again Igor!
Maroloccio
2010-06-10 00:58:08
Glad I could help a bit at least :) If you find out something new, report back, so that everyone can benefit :)
Igor Klimer
2010-06-10 01:50:49