Can someone please help?
I use Google code’s Moq framework for mocking within my Unit Tests and Unity for Dependency Injection.
In my Test class
private Mock<ICustomerSearchService> CustomerSearchServiceMock = null;
private CustomerService customerService = null;
private void SetupMainData()
{
    CustomerSearchServiceMock = new Mock<ICustomerSearchService>();
    customerService = new CustomerService ();
    // CustomerSearchService is a property in CustomerService and dependency is  configuered via Unity
    customerService.CustomerSearchService = CustomerSearchServiceMock.Object;
     Customer c = new Customer ()
     {
         ID = "AT"
     };
     CustomerSearchServiceMock.Setup(s => s.GetCustomer(EqualsCondition)).Returns(c); 
}
[TestMethod]
public void GetCustomerData_Test_Method()
{
    SetupMainData()
    var customer = customerService.GetCustomerData("AT");
}
 public static bool EqualsCondition(Customer customer)
 {
     return customer.ID.Equals("AT");
 }
CustomerService class
public class CustomerService : ICustomerService
{
    [Dependency]
    public ICustomerSearchService CustomerSearchService { get; set; }
    public IEnumerable<SomeObject> GetCustomerData(string custID)
    {
      I GET Null for customer ?????}
      var customer = CustomerSearchService.GetCustomer (c => c.ID.Equals(custID));
       //Do more things
    }
}
When I debug the code I can see CustomerSearchService has a proxy object, but the customer returns as null. Any ideas? Or is there something missing here?
Note: ICustomerSearchService I have implemented below method.
     Customer GetCustomer(Func<Customer, bool> predicate);