Say, for example, I've got this simple class:
public class MyClass
{
public String MyProperty { get; set; }
}
The way to get the PropertyInfo for MyProperty would be:
typeof(MyClass).GetProperty("MyProperty");
This sucks!
Why? Easy: it will break as soon as I change the Name of the Property, it needs a lot of dedicated tests to find every location where a property is used like this, refactoring and usage trees are unable to find these kinds of access.
Ain't there any way to properly access a property? Something, that is validated on compile time?
I'd love a command like this:
propertyof(MyClass.MyProperty);