The problem is that an int is not an object.
An int can be boxed to an object. The resulting object (aka boxed int) is, of course, an object, but it's not exactly an int anymore.
Note that the "is" I'm using above is not the same as the C# operator is. My "is" means "is convertible to by implicit reference conversion". This is the meaning of "is" used when we talk about covariance and contravariance.
An int is implicit convertible to an object, but this is not a reference conversion. It has to be boxed.
An House
is implicit convertible to an Asset
through a reference conversion. There's no need to create or modify any objects.
Consider the example below. Both variables house
and asset
are referencing the very same object. The variables integer
and boxedInt
, on the other hand, hold the same value, but they reference different things.
House house = new House();
Asset asset = house;
int integer = 42;
object boxedInt = integer;
Boxing and Unboxing is not as simple as it may look like. It has many subtleties, and might affect your code in unexpected ways. Mixing boxing with covariance and contravariance is an easy way to make anyone dazzle.