I've written a game in C# with SDL.NET and OpenGL. I want to add a menu to it, for which I need Qt. What bindings do you recommend for Qt in C#?
Requirements:
- fast
- should just work and be polished - i.e. no weird problems at every step
- integration with the buildsystem, uic, resources, etc, should work well
In fact I'd appreciate any experiences that you can share about using Qt with C#.
Edit: I'm now in the middle of a major project using qt4dotnet together with OpenTK. Feel free to ask me questions.