You cannot access GUI items on a non-GUI thread. You will need to determine if an invocation is required to the GUI thread. For example (here's some I made earlier):
public delegate void SetEnabledStateCallBack(Control control, bool enabled);
public static void SetEnabledState(Control control, bool enabled)
{
if (control.InvokeRequired)
{
SetEnabledStateCallBack d = new SetEnabledStateCallBack(SetEnabledState);
control.Invoke(d, new object[] { control, enabled });
}
else
{
control.Enabled = enabled;
}
}
Or
public delegate void AddListViewItemCallBack(ListView control, ListViewItem item);
public static void AddListViewItem(ListView control, ListViewItem item)
{
if (control.InvokeRequired)
{
AddListViewItemCallBack d = new AddListViewItemCallBack(AddListViewItem);
control.Invoke(d, new object[] { control, item });
}
else
{
control.Items.Add(item);
}
}
You can then set the enabled property (from my first example) using ClassName.SetEnabledState(this, true);
.