Hi,
In order to handle multiple resolutions I have following controls in the same xaml page.
- Grid -> Viewbox (stretch, centered) -> Canvas (centered) -> Rectangle X (centered)
- FrameworkElement
I am trying to cover the whole page with a black overlay and cut a rectangle for the Rectangle X in the center of the page.
To create the black overlay I paint the whole page black and then :
DrawingVisual dv = new DrawingVisual();
using (DrawingContext dc = dv.RenderOpen())
{
double sw = SystemParameters.PrimaryScreenWidth;
double sh = SystemParameters.PrimaryScreenHeight;
PathGeometry cmbg = null;
RectangleGeometry rectangleFullScreen = new RectangleGeometry(new Rect(0, 0, sw, sh));
cmbg = Geometry.Combine(Geometry.Empty, rectangleFullScreen, GeometryCombineMode.Union, null);
RectangleGeometry rectangleHole = new RectangleGeometry(holeRectangle);
cmbg = Geometry.Combine(cmbg, rectangleHole, GeometryCombineMode.Exclude, null);
Brush b = new SolidColorBrush(Colors.Black);
b.Opacity = 0.85;
dc.DrawGeometry(b, new Pen(), cmbg);
}
return dv;
In order to calculate the rectangle to exclude I get the screen coordinates of the RectangleX (.PointToScreen(new Point(0, 0));)
And the problem is that if I modify the size of the Viewbox (depending on the Resolution) the RectangleX changes its location but the PointToScreen always returns the same Screen coordinate.
Witout changing the viewbox the hole is cut at the right place, just above the RectangleX.
How can I get the correct coordinate of the RectangleX in order to draw the exclude rectangle?
I would be very grateful for your help.
Thank You
Peter