Hi,
I've built a program based on MonoTorrent, which automatically downloads updates for a game.
My problem is that no peers ever connect (neither while leeching or seeding), except for webseeds.
(I tried it having 3 seeders: webseed, seeding with uTorrent and seeding with the same MonoTorrent client. Only the webseed ever connected, if I remove it from the torrent, no peers connect at all.)
I've also tried it with the MonoTorrent sample client (using the same torrent file), same result. I created the torrent file using uTorrent, and using opentracker for tracker.
I imagine this is a too serious issue to be a simple bug in MonoTorrent (not to mention that I'd not be the first to notice it), so I suspect the problem is in the torrent file, or the tracker, or my system (firewall? router? - uTorrent works fine without any special settings).
I'm using Windows 7, having .NET 4.0 RC installed (though the project is set to .NET 3.5 SP1), MonoTorrent version 0.80 and 0.90 (same result with both).
What could be wrong? Thank you very much in advance!