hello i have a heavy graphics application where i have to draw the graphics in 2-10 seconds every time this time varies depending upon the source application which is sending data to my application via UDP;
i have some static graphics there is no change in them some are semi dynamic that means some time they are updated and normally remains unchanged and all other graphics are dynamic there are about 8000 approx objects that are dynamic
i am working in c# and learn the two techniques given in title which one will be more efficient in this case help required
thanx in advance;