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When I create an DirectX.AudioVideoPlayback object and give it a control (say a panel) as an owner, it seems to lose some events - in my case, MouseClick and MouseDoubleClick. MouseDown, MouseUp and MouseMove all continue to function, and I can rework the missing events into those three, but it's not ideal.

Does anybody know a way around this - am I doing something wrong, or is it just the way AudioVideoPlayback works?

(This is in C# with Visual Studio 2008 professional)

Many thanks.