Hey everyone
I want to implement a simple cardgame in silverlight that can be played together via a server.
My question is, what concept for communication between client and server I should use.
- Is it possible to use WCF to implement the server ? I guess no because its more like a dataprovider right ?
- or do I need to use .NET Remoting ? Haven't read much about it yet, but I'm not quite sure if it is maybe out of date ?
- Maybe there are newer approaches that I don't know yet ?
Maybe someone has a good tutorial link for the beginning that is not a bad coded sample from year 2002