I haven't used the Windows Media Player COM object, but here's a link to an alternative method. (I am not the author.) It uses pinvoke to call winmm.dll to play the MP3. I tested it out on Windows Server 2008 and it worked just fine.
Here's a sample class using the code form the link.
using System.Runtime.InteropServices;
public class MP3Player
{
private string _command;
private bool isOpen;
[DllImport("winmm.dll")]
private static extern long mciSendString(string strCommand,StringBuilder strReturn,int iReturnLength, IntPtr hwndCallback);
public void Close()
{
_command = "close MediaFile";
mciSendString(_command, null, 0, IntPtr.Zero);
isOpen = false;
}
public void Open(string sFileName)
{
_command = "open \"" + sFileName + "\" type mpegvideo alias MediaFile";
mciSendString(_command, null, 0, IntPtr.Zero); 18.
isOpen = true;
}
public void Play(bool loop)
{
if(isOpen)
{
_command = "play MediaFile";
if (loop)
_command += " REPEAT";
mciSendString(_command, null, 0, IntPtr.Zero);
}
}
}