Is this singleton implementation correct and thread-safe?
class Class
{
public static readonly Class Instance;
static Class()
{
Instance = new Class();
}
private Class() {}
}
Is this singleton implementation correct and thread-safe?
class Class
{
public static readonly Class Instance;
static Class()
{
Instance = new Class();
}
private Class() {}
}
Yes. I would also make the class 'sealed
' to avoid any future confusion.
You should do the initialization in the variable declaration:
public static readonly Class Instance = new Class();
Technically, your version should work. However, I would not recommend exposing a public field within your Singleton class, and prefer using a Property (with a getter only). This will help future-proof your API if you need to make changes later. I also recommend sealing any singleton implementation, as subclassing a singleton class is almost always a bad idea and problematic.
I would, personally, use the following in C#, if you're targetting .NET 3.5 or earlier:
public sealed class Singleton
{
static readonly Singleton instance = new Singleton();
public static Singleton Instance
{
get
{
return instance;
}
}
static Singleton() { }
private Singleton() { }
}
If you're using .NET 4, you can make this even easier for yourself via Lazy<T>
:
public sealed class Singleton
{
private static readonly Lazy<Singleton> instance = new Lazy<Singleton>( () => new Singleton() );
private Singleton() {}
public static Singleton Instance { get { return instance.Value; } }
}
The .NET 4 version also has the advantage of being fully lazy - even if your Singleton
class has other static methods which are used prior to the access of the "Instance" property. You can do a fully-lazy .NET 3.5- version, as well, by using a private, nested class. Jon Skeet demonstrated this on his blog.