I'm using Bitmap Class' .setPixel and .getPixel to draw my bitmap fonts on .NET CF. But it is too slow, in java we have getRGB() and setRGB() to set array of colors with a single call. Is there something like that in .NET CF. My requirement is simply to draw a portion of a bitmap into another bitmap at specified x,y.
EDIT: The source image have transparancy (not alpha but just simple transparency).