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1287

answers:

2

Hi all,

I am trying to create a control that implements the per-pixel alpha blend while painting a 32-bit bitmap.

I extended a CWnd and use static control in the resource editor. I managed to paint the alpha channel correctly but still the static control keep painting the gray background.

I overwrote the OnEraseBkgnd to prevent the control from painting the background but it didn't worked. I finally managed to do it by using WS_EX_TRANSPARENT.

My problem now is that my control is placed over other control. The first time the dialog is painted all works fine...but if I click over the "parent" control (ie the one beneath my control) my control doesn't received the WM_PAINT message. So it is not painted anymore.

If I minimize the aplication and maximized it again the controls are painted again.

Please, can anybody give a hint? I am getting crazy with this control!!!

Thanks.

+2  A: 

I would have though that if you are processing both the WM_ERASEBKGND and the WM_PAINT messages then you should have cover all the painting options, without having to resort to using the WS_EX_TRANSPARENT style.

Are you sure your code is not passing these messages on to the default processing?

One other option might be to subclass the static control, just to make sure your code is the only one handling these two messages.

jussij
+1  A: 

http://unick-soft.ru/Articles.cgi?id=12 - sorry on Russian, but have Example. Example have hyper link "В примере, который вы можете скачать", on bottom article after code sample. Learn Russian :)

Thanks for the link. Fortunately C++ can be understood in any "language". I have enough trying to learn English as to start with Russian.
Javier De Pedro
If you did not found link to sample. Direct link: http://unick-soft.ru/soft/static.zip