Hi, I have a code that changes the function that would be called, to my new function, but I don't want to call only my new function, I also want to call the old one. This is an example, so you can understand what I'm saying:
If I disassemble my .exe, I will look at this part:
L00123456:
mov eax, [L00654321] //doesn't matter
mov ecx, [eax+1Ch] //doesn't matter
push esi //the only parameter
0x123 call SUB_L00999999 //this is the function I wanna overwrite
//...
(0x123 is the address of that line) So, I used this code:
DWORD old;
DWORD from = 0x123;
DWORD to = MyNewFunction;
VirtualProtect(from, 5, PAGE_EXECUTE_READWRITE, &old);
DWORD disp = to - (from + 5);
*(BYTE *)(from) = 0xE8;
*(DWORD *)(from + 1) = (DWORD)disp;
Now, instead of calling SUB_L00999999, it calls MyNewFunction...
So... any ideas on how can I still call the old function?
I tried things like this (in many ways), but it crashes my application:
int MyNewFunction(int parameter)
{
DWORD oldfunction = 0x00999999;
_asm push parameter
_asm call oldfunction
}
Notes: I use Visual Studio C++ 2010 and these codes are in a .dll loaded in an .exe.
Thanks.