I'm looking for some food-for-thought on how games like Football Manager and Championship Manager achieve a fairly high level of realism when it comes to simulating realistic scorelines. I am conscious that some of these algorithms would probably fill shelves but I'm looking for a more lucid overview.
Even some pseudocode which outlines how the different player attributes are pitted against each other during the game loop would be very interesting.
I'm looking to do a small project in my spare time for the Windows Mobile platform and would be grateful for any information that would help!