For engineering applications, it is often necessary to render the time response of meshed elements. The issue is, the number of elements and the degree of freedom (DOF) are often very big ( in the range of tens if not hundreds of thousands).
Now for each time steps, each of the DOF has a displacement value. For a reasonable time simulation time frame there could be thousands of time steps. If we were to compute everything ( the displacement of every node for every time step and store it in memory) that would amount of tens or hundreds of millions of objects. At some point memory would run out.
What are the common techniques that are used to render time series for objects with a large DOF?