I'm working on a apps that's based on DirectX10 by using SlimDX. I would like to enable vsync similar to DirectX9, but the fps doesn't seems to lock to 60Hz(which happens if I'm using Direct9). I'm setting vsync by using this
SwapChain.Present(1, PresentFlags.None);
Did I do something wrong?
Btw, I'm running Win7 with ATI HD5570 video card. After some googling, I gather that ATI can force vsync on certain games. So I wonder if that's related.
Reference for code to C++ will do as well. I'll translate it myself.
Thanks