I'm doing something similar to the following code. I have already gone through AddtoStructFunction()
filling mystruct
once. Now, what I would like to do is to append every new entry directly to the mystruct
without having to free mystruct
and iterate over again the whole g_hash_table
containing the new key(s) to insert them into mystruct
.
What would be a good way of doing this? realloc each new entry?
void InsertFunction(GHashTable *hash, char *str) {
g_hash_table_insert(hash, str, "Richmond");
}
void AddtoStructFunction(struct dastruct **mystruct) {
// initial fill with all elements of g_hash_table_size(g_hash_table) at the time AddtoStructFunction is called.
mystruct = (struct dastruct **)malloc(sizeof(struct dastruct *)*g_hash_table_size(g_hash_table));
g_hash_table_iter_init(&iter, g_hash_table);
while (g_hash_table_iter_next(&iter, &key_, (gpointer) &val)) {
mystruct[i] = (struct dastruct *)malloc(sizeof (struct dastruct));
mystruct[i]->myKey = (gchar *) key_;
i++;
}
}
void AddExtraOnes(struct dastruct **mystruct, char *string) {
// realloc mystruct here?
// each time I call AddExtraOnes, I'd like to append them to mystruct
mystruct[?]->myKey = string;
}
int i;
for(i = 0; i < 100000, i++){
InsertFunction(g_hash_table, "RandomStrings");
}
AddtoStructFunction(mystruct);
...
// do this n times
AddExtraOnes(mystruct, "Boston");