This is a C# desktop application. The DrawStyle
property of my ListBox
is set to OwnerDrawFixed
.
The problem: I override DrawItem to draw text in different fonts, and it works. But when I start resizing the form at the runtime, the selected item is drawn correctly, but the rest of them are not redrawn, causing text looking corrupt for unselected items.
Here's my code:
private void listDevices_DrawItem(object sender, DrawItemEventArgs e)
{
e.DrawBackground();
string textDevice = ((ListBox)sender).Items[e.Index].ToString();
e.Graphics.DrawString(textDevice,
new Font("Ariel", 15, FontStyle.Bold), new SolidBrush(Color.Black),
e.Bounds, StringFormat.GenericDefault);
// Figure out where to draw IP
StringFormat copy = new StringFormat(
StringFormatFlags.NoWrap |
StringFormatFlags.MeasureTrailingSpaces
);
copy.SetMeasurableCharacterRanges(new CharacterRange[] {new CharacterRange(0, textDevice.Length)});
Region[] regions = e.Graphics.MeasureCharacterRanges(
textDevice, new Font("Ariel", 15, FontStyle.Bold), e.Bounds, copy);
int width = (int)(regions[0].GetBounds(e.Graphics).Width);
Rectangle rect = e.Bounds;
rect.X += width;
rect.Width -= width;
// draw IP
e.Graphics.DrawString(" 255.255.255.255",
new Font("Courier New", 10), new SolidBrush(Color.DarkBlue),
rect, copy);
e.DrawFocusRectangle();
}
listDevices.Items.Add("Device001");
listDevices.Items.Add("Device002");
Also, the item that is drawn correctly (the selected one) is flickering on form resizing. No biggie, but if anyone know why.... tnx