System.Collections.Concurrent has some new collections that work very well in multithreaded environments. However, they are a bit limited. Either they block until an item becomes available, or they return default(T)
(TryXXX methods).
I'm needing a collection that is thread safe, but instead of blocking the calling thread it uses a callback to inform me that at least one item is available.
My current solution is to use a BlockingCollection, but to use the APM with a delegate to get the next element. In other words, I create a delegate to a method that Take
s from the collection, and execute that delegate using BeginInvoke
.
Unfortunately, I have to keep a lot of state within my class in order to accomplish this. Worse, the class is not thread safe; it can only be used by a single thread. I'm skirting the edge of maintainability, which I'd prefer not to do.
I know there are some libraries out there that make what I'm doing here pretty simple (I believe the Reactive Framework is one of these), but I'd like to accomplish my goals without adding any references outside of version 4 of the framework.
Are there any better patterns I can use that don't require outside references that accomplish my goal?
tl;dr:
Are there any patterns that satisfy the requirement:
"I need to signal a collection that I am ready for the next element, and have the collection execute a callback when that next element has arrived, without any threads being blocked."