hi
I use UIScrollView, which zooms and scrolls UIImageView, which contains UIImage, which take pixels from CGImage. Size of CGImage may be about 5000x2000 pixels 1) Is this a correct way to zoom and scroll big image?
Some logic may change periodically some region(rect) in that CGImage 2) How can i change individuall pixels in CGImage inplace without heawy processor usage (entire image recreation)?