Hi, i have been using System.Timer to run a windows service but have come across the problem where the timer randomly doesnt fire. I checked it yesterday and it hadnt fired for over 2 hours when its meant to fire every 10 mins. I read this up on Google and apparently its a known problem, the answer being to change over to Threading.Timer. I havent used this before so was looking for some insight. My current code is as follows:
using System;
using System.Timers;
using System.ServiceProcess;
namespace Code
{
public partial class Service : ServiceBase
{
Timer timer = new Timer();
public Service()
{
InitializeComponent();
}
protected override void OnStart(string[] args)
{
timer.Elapsed += new ElapsedEventHandler(OnElapsedTime);
timer.Interval = 10000;
timer.Enabled = true;
}
protected override void OnStop()
{
timer.Enabled = false;
}
private void OnElapsedTime(object source, ElapsedEventArgs e)
{
timer.Enabled = false;
// Run system code here
timer.Interval = 600000;
timer.Enabled = true;
}
}
}
Basically, this normally works fine. The system starts the timer and fires after 10 seconds. It stops the timer, does the job, resets the timer for 10 minutes and enables it. For the most part this always works, but as mentioned randomly decides to stop working, probably due to system resources etc.
If anyone can help me convert this into a Threading.Timer it would be appreciated.
Thanks, Chris