Here's what I'd do. The advantage is that you don't have to have the file in memory all at once, so memory requirements should be similar for files of varying sizes (as long as the lines contained in each of the files are of similar length). The drawback is that you can't pipe back to the same file - you have to mess around with a Delete and a Move afterwards.
The extension methods may be overkill for your simple example, but those are two extension methods I come to rely on again and again, as well as the ReadFile method, so I'd typically only have to write the code in Main().
class Program
{
static void Main()
{
var file = @"C:\myFile.txt";
var tempFile = Path.ChangeExtension(file, "tmp");
using (var writer = new StreamWriter(tempFile))
{
ReadFile(file)
.FilterI((i, line) => i != 1)
.ForEach(l => writer.WriteLine(l));
}
File.Delete(file);
File.Move(tempFile, file);
}
static IEnumerable<String> ReadFile(String file)
{
using (var reader = new StreamReader(file))
{
while (!reader.EndOfStream)
{
yield return reader.ReadLine();
}
}
}
}
static class IEnumerableExtensions
{
public static IEnumerable<T> FilterI<T>(
this IEnumerable<T> seq,
Func<Int32, T, Boolean> filter)
{
var index = 0;
foreach (var item in seq)
{
if (filter(index, item))
{
yield return item;
}
index++;
}
}
public static void ForEach<T>(
this IEnumerable<T> seq,
Action<T> action)
{
foreach (var item in seq)
{
action(item);
}
}
}