Hello All,
We have a situation where we use a set of third-party unmanaged C++ libraries in our C# (WPF) application, but we also use a subset of their include libraries to build our own unmanaged libraries to use in our application.
These libraries produce metadata, which is stored in a database. However, we must replicate some constants related to this metadata in our C# code, in order to use the metadata.
There is a potential issue, then, if some of these constants change between versions. Is there a clean way for the C# application to use the constants defined in the C++ include files?
Thanks, wTs