The current guidlelines for explicit member implementation recommend:
- Using explicit members to approximate private interface implementations. If you need to implement an interface for only infrastructure reasons and you never expect developers to directly call methods on that interface from this type then implement the members explicitly to 'hide' them from public view.
- Expose an alternative way to access any explicitly implemented members that subclasses are allowed to override.
A good example of this is when you want to implement the IXmlSerializable interface. The ReadXml and WriteXml methods are expected to be called by the XmlSerializer and are not typically called directly by developers.
When providing an alternative way to access explicitly members you wish to allow to be overridden, it seems to make sense to call the explicitly implemented member so as to avoid code duplication. Consider the following:
using System;
using System.Xml;
using System.Xml.Schema;
using System.Xml.Serialization;
namespace Demo
{
/// <summary>
/// Demonstrates explicit implementation of the IXmlSerializable interface.
/// </summary>
[Serializable(), XmlRoot(ElementName = "foo")]
public class Foo : IXmlSerializable
{
//============================================================
// IXmlSerializable Implementation
//============================================================
#region GetSchema()
/// <summary>
/// Returns an <see cref="XmlSchema"/> that describes the XML representation of the object.
/// </summary>
/// <returns>
/// An <see cref="XmlSchema"/> that describes the XML representation of the object that is
/// produced by the <see cref="IXmlSerializable.WriteXml(XmlWriter)"/> method and consumed by the <see cref="IXmlSerializable.ReadXml(XmlReader)"/> method.
/// </returns>
/// <remarks>This method is reserved and should not be used.</remarks>
XmlSchema IXmlSerializable.GetSchema()
{
return null;
}
#endregion
#region ReadXml(XmlReader reader)
/// <summary>
/// Generates an object from its XML representation.
/// </summary>
/// <param name="reader">The <see cref="XmlReader"/> stream from which the object is deserialized.</param>
/// <exception cref="ArgumentNullException">The <paramref name="reader"/> is a <b>null</b> reference (Nothing in Visual Basic).</exception>
void IXmlSerializable.ReadXml(XmlReader reader)
{
// Class state values read from supplied XmlReader
}
#endregion
#region WriteXml(XmlWriter writer)
/// <summary>
/// Converts an object into its XML representation.
/// </summary>
/// <param name="writer">The <see cref="XmlWriter"/> stream to which the object is serialized.</param>
/// <exception cref="ArgumentNullException">The <paramref name="writer"/> is a <b>null</b> reference (Nothing in Visual Basic).</exception>
void IXmlSerializable.WriteXml(XmlWriter writer)
{
// Current class state values written using supplied XmlWriter
}
#endregion
//============================================================
// Public Methods
//============================================================
#region WriteTo(XmlWriter writer)
/// <summary>
/// Saves the current <see cref="Foo"/> to the specified <see cref="XmlWriter"/>.
/// </summary>
/// <param name="writer">The <see cref="XmlWriter"/> stream to which the <see cref="Foo"/> is serialized.</param>
/// <exception cref="ArgumentNullException">The <paramref name="writer"/> is a <b>null</b> reference (Nothing in Visual Basic).</exception>
public void WriteTo(XmlWriter writer)
{
writer.WriteStartElement("foo");
((IXmlSerializable)this).WriteXml(writer);
writer.WriteEndElement();
}
#endregion
}
}
My question is in regards to how expensive the boxing of the WriteXml method is in this implementation. Is ((IXmlSerializable)this).WriteXml(writer) going to significantly hinder performance?