I'm working on a custom debug engine and when I marshal my structure to a IntPtr Visual Studio crashes (the one being debugged not the debugger).  
My struct is little more than:
public struct DocumentContext : IDebugDocumentContext2, IDebugCodeContext2
{
    private string _fileName;
    //.....Implementation of interfaces
}
My marshalling code looks like this:
        var documentContext = new DocumentContext(_node.FileName);
        var size = Marshal.SizeOf(documentContext);
        IntPtr ptrDocContext = Marshal.AllocHGlobal(size);
        //This is what is crashing 
        //I don't have a chance to catch anything, it just craps out
        //Event log says faulting dll is nt.dll
        Marshal.StructureToPtr(documentContext, ptrDocContext, true); 
Am I missing something?