I wonder if people (meaning the company/developers) really care about having [SuppressMessage] attributes lying around in the shipping assemblies.
Creating separate configs in the Project files that include CODE_ANALYSIS in Release mode and then yanking it off in the final build seems kind of an avoidable overhead to me.
What'll be the best stratergy, if one does not want these to remain in the final assembly but still want to use them in code ? and Is there any advantages/disadvantages of storing them in FxCop Project files ?
[I'm coming from a VS2008 Pro+FxCop 1.36, rather than VS2008 Team System]