So I have a method that gets a Dictionary of List<myObj>, then cycles through the keys of the dictionary and passes each List<myObj> to a separate thread.
Here is some Code / Psuedo-Code:
public static void ProcessEntries() {
Dictionary<string, List<myObj>> myDictionary = GetDictionary();
foreach(string key in myDictionary.keys)
{
List<myObj> myList = myDictionary[key];
Thread myThread = new System.Threading.Thread(new System.Threading.ThreadStart(delegate() {
ProcessList(myList);
}
}
}
public static void ProcessList(List<myObj> myList) {
// Process entries
// read-only operations on myList
}
The problem is that during execution of ProcessList the myList parameter simply changes.
I have looped through the list before kicking of the thread, and then immediately inside the thread, and I've found the results to be different.
I have since solved the problem (I think!) by making the Dictionary variable global. Using the [ThreadStatic] property is next on the list of possible fixes.
What I really want to know is why does the myList object changes inside ProcessList() presumably when the myList object is re-assigned in ProcessEntries() ? Are these not two different Lists ? If all parameter passing is by value by default, why does the ProcessList() function not have a local copy of myList ? (does it?)
Is there a way to specify that you want to pass a parameter to a thread and not have it be altered by the parent thread or other threads during execution? (This would be similar to the [ThreadSafe] attribute for global variables)