For one reason or another, I sometimes find it useful or just interesting to look at the optimised compiler output for a function.
For unmanaged C/C++ code, my favourite way to do this has been to compile in Release mode, stick a breakpoint in the function of interest, run, and view the disassembly in Visual Studio when it hits the breakpoint.
I recently tried this with a C# project and discovered that that technique doesn't work. Even in Release mode, the disassembly I see is obviously not optimised. I found and disabled (in Visual Studio 2010) the "Debug ... Options and Settings ... Debugging ... General ... Suppress JIT optimization on module load" option, which presumeably gets me closer to what I want, only now it warns me when I try to run it, and I then can't get it to stop on a breakpoint so that I can see the disassembly.
So, if I want to see the disassembled, optimised output of the CLR (4.0) jitter for a function, what's the best way to go about that? To be clear, I'd like to see the x86 (or preferably x86_64) disassembly, not just the IL disassembly (which you can see in Reflector).