I would guess it is referring to $("#countdown").text(...). You're running that same selector once every second.
It would be more efficient to cache it in a variable, and reference it that way.
var seconds = 20;
var $countdown; // variable to store #countdown.
// Initialized here so it is in scope of updateCountdown()
function updateCountdown() {
if (seconds === 0) {
document.forms[0].submit();
} else {
// reference the #countdown element stored in the variable
$countdown.text("Refresh: " + seconds);
seconds = seconds - 1;
}
}
jQuery(function($) {
// Once document is ready, find the #countdown element, and cache it
$countdown = $('#countdown');
setInterval("updateCountdown()",1000);
});
Also, it could be argued that it is better/more efficient to pass the named reference of the updateCountdown function to the setInterval() instead of a String.
setInterval(updateCountdown,1000);
Also, it doesn't appear as though you're clearing your setInterval() once seconds reaches 0. Probably a good idea.
var seconds = 20;
var $countdown; // variable to store #countdown.
// Initialized here so it is in scope of updateCountdown()
var interval; // store reference to the setInterval()
function updateCountdown() {
if (seconds === 0) {
document.forms[0].submit();
// clear the setInterval
clearInterval( interval );
} else {
// reference the #countdown element stored in the variable
$countdown.text("Refresh: " + seconds);
seconds = seconds - 1;
}
}
jQuery(function($) {
// Once document is ready, find the #countdown element, and cache it
$countdown = $('#countdown');
// retain reference to the setInterval call
interval = setInterval(updateCountdown,1000);
});