views:

69

answers:

2

Hello:

I'm developing a TreeView based control and my double click event continues to bubble up my TreeViewItem nodes.

The goal is to have the TreeViewItem expand or collapse when it is double clicked.

I have a style that applies an event handler for the MouseDoubleClick event to each TreeViewItem.

Here's the code that handles the event


private void TreeViewItemDoubleClicked( object sender, RoutedEventArgs e )
{
    // Get the specific tree view item that was double clicked
    TreeViewItem treeViewItem = sender as TreeViewItem;

    // not null?
    if( null != treeViewItem )
    {
         // Switch expanded state
         if( true == treeViewItem.IsExpanded )
         {
             treeViewItem.IsExpanded = false;
         }
         else
         {
             treeViewItem.IsExpanded = true;
         }

         // Set event handled
         e.Handled = true; // [1]
    }
}

This works fine for the top level TreeViewItem however when a child is double clicked, the event bubbles up the tree causing the entire branch to collapse. Why is the event continuing to bubble? As noted a [1] I'm setting the event as handled.

A: 

Try setting Handled before the expanding/collapsing...

liho1eye
Hi, thanks for the feedback. I tried that and the behavior is the same. The event continues to bubble.
Matthew
A: 

Hate answering my own questions but here is the solution that I ultimately came to use.

After coming across a few sources that specified that the MouseDoubleClick is raised for each TreeViewItem in the branch ( from child up to the root ) regardless if the event is handled I utilized the answer from this question:

http://stackoverflow.com/questions/2941762/wpf-treeview-get-treeviewitem-in-previewmousedown-event

to get the TreeViewItem that was under the mouse event. If the current sender is equal to the TreeViewItem of the mouse event I expand/collapse as required. Otherwise, I just ignore the event and do nothing.

Matthew