Alright, so I have been wondering how to do this for a while. Basically, what I want to do is instead of downloading a file directly to the hard drive can I make my application "download it to resources"
I need to Download the file or bytes, and write it to resources.
Using a method like this to download
byte[] example;
using (WebClient client = new WebClient())
{
example = client.DownloadData("http://example.com/file.exe");
}
If this is not possible
Would I be able to download my program into bytes then run it. All of these programs are .NET assemblies.