Quite often in my GUI code, I write something like this:
private void SecondTimer_Elapsed(object sender, ElapsedEventArgs e)
{
if (progressBar1.InvokeRequired)
{
progressBar1.BeginInvoke(new ElapsedEventHandler(SecondTimer_Elapsed), new[] {sender, e});
return;
}
//Code goes here
}
Of course, this is necessary if the app is multithreaded, as we need to marshall the thread that originally created the control. The thing is, it can be tedious to write the delegate and put the arguments into an array, and it takes up space in the top of every such event handler. Is there an attribute or something along those lines that will replace this code for you? Basically a label that says "if you're on the wrong thread, call me again on the GUI thread with the same args."