Hello
I'm looking into C/C++ libraries (Win/Linux) that allow me to synchronize information over network. I want to run multiple instances of my program (on different PC's), and want to synchronize files locally instead of accessing files remotely over the network at a single location.
If all instances are to maintain DB consistency it also needs to bee aware of any message delivery errors, so an ack mechanism is necessary.
I stumbled into a couple of solutions, but I'm still trying to figure out what my best solution would be.
Any suggestions are appreciated and feel free to ask about any clarifications.
Edit
I've been looking into enet and UDT does anyone has any experience using them?
Cheers