How can I render multiple controls (or the same control) to a bitmap on specified locations. For example render control1 in it's full size to the location (50;50) and control2 at location (100;100) and so forth.
I've a control that needs to be rendered 6 times side-by-side on an image with a single property changed in each rendering.
RenderTargetBitmap has the render function, but it doesn't allow me to specify where on the image I want my control rendered.