Is there a big difference (in the way of coding, ...) between the direct3d sdk 10 and 11, like "it was" between direct3d 9 and 10 ?
Thank you
Is there a big difference (in the way of coding, ...) between the direct3d sdk 10 and 11, like "it was" between direct3d 9 and 10 ?
Thank you
No. Not at all, philosophy and D3D10 concepts stay the same! Most of the difference is that D3D11 introduces some new cool features on top of the D3D10 core:
Check out the DXSDK !