I recently did the Chris Coyier tutorial from the css-tricks.com weblog #38: Basics & Tips on Designing for the iPhone. Needless to say I got very excited and suggested to a guy that I do some code monkey work for that we could now offer iPhone websites to his clients. He said cool, but what about other mobile devices? good question. So what is the low down on designing websites for Android, Blackberry, WindowsMobile, etc? Are people bothering with the other platforms? Thanks.
Recent Webkit and Opera:
For iPhone Safari, Opera Mobile, and Webkit on Android development are similar (but not identical), and development for those is quite simple.
You can rely on CSS2.1 and JavaScript+DOM (but be careful with UI events). You might get away with serving your regular website with just few changes to stylesheets.
The trick is in serving of these stylesheets. Don't use User-Agent
string.
Because some mobile browsers read handheld media, and some insist on screen styles and pretend to have 960px-wide screen (iPhone :/), you'll need to serve mobile stylesheet with both:
<link media="handheld" ...>
<link media="screen and max-device-width:480px" ...>
The latter is CSS3 Media Query – very useful and works with other mobile browsers too (you can use it in stylesheets with @media {}
).
Don't rely on :hover
or onmouseover
because these events don't work on touch screens.
onclick
is delayed, mousemove
may not work. Custom DHTML widgets (dropdowns, sliders) and drag'n'drop won't work on touchscreens, unless you use Apple's custom touch events.
To test page in Opera Mobile, get some older version of desktop Opera and choose View → Small Screen.
For Opera Mini it's almost the same as for Opera Mobile, except CSS is re-formatted a bit and DHTML is executed on server-side, which doesn't always give results you'd expect. There's simulator available.
Pocket IE:
PIE is not (yet) the same engine as IE on Windows. It's mostly as primitive and buggy as IE4 was, but supports some suprisingly advanced properties like display:table
.
It reads both handheld
and screen
stylesheets at the same time, violating the standard and shooting itself in the foot. If you're going to suppot PIE, then put link to handheld
stylesheet last and reverse/override all the rules from screen styles in it.
There is simulator for PIE, but it's split into dozen installers, drivers, middleware, plug-ins, firmware and OS images scattered all over Microsoft's site, and you'll find that most of them are outdated, broken or incompatible with each other. And that's just a warm-up before ActiveSync configuration...
BlackBerry, OpenWave, Blazer, etc.:
Before the BB Storm, it's a nightmare. Only basic HTML works. CSS works on some models, but is primitive and broken. JavaScript works only on some models and it's incredibly slow and lacking (forget about even basic DHTML).
There's free BB simulator availble from RIM. If you're unlucky, it'll launch properly once and then you'll have to completely reinstall it :)
The same thing is with hundreds of other mobile browsers on low-end phones (powered by likes of OpenWave, which has decent simulator) . You'll have to prepare 1-column basic HTML stripped down website for them.
Google Wireless Transcoder
Even if you create nifty (X)HTML optimized for every mobile device out there, users of Google Mobile Search will never see it!
Instead, every page will be proxied through "Wireless Transcoder" which brutally chops the code, stripping all stylesheets and scripts (regardless whether browser supports them or not), and even <font>
.
The end result is absolutely awful and there is no opt-out for page authors!
If your page is better on low-end devices than Google's automatically stripped version, then AFAIK there's no other way to direct users to the better version than to look for "Google Wireless Transcoder
" in User-Agent
and display "Please follow 'View in HTML' link below" instead of your pages' content (note: this doesn't block access to content, just directs user to load content directly).
So am I correct that there seems to be 3 main players in the mobile browser market excluding browsers that have support for little more than html? The players being Mobile Safari, Opera Mini and The Android Browser which is using webkit anyway.
Are they the main 3 that should be taken into consideration?
What about the viewport? For example, this is what I used on my first little site:
Is the viewport iPhone specific? If so and you were trying to support more than just the iPhone would you have to leave the viewport out? I like the way viewport works.
Thanks