Hi All, I'm having a strange problem with decoding resources on SOME android phones, my game has been out on the market and 90% of the users are happy, however for some reason Samsung Moment/Behold and Legend crash. Stack trace points to this line of code:
Bitmap bmp=BitmapFactory.decodeResource(PaperPlaneX.paperplane.getResources(), textureFiles[i]);
bmp is null.
Could this be caused by the phone being rooted (2 out of 3 emails from angry customers mentioned root).