Is it possible to have multiple [SetupTest]'s in a fixture? No.
It is possible to define all your tests in a base class, have multiple fixtures inherit the tests, and then select an environment dependent fixture type at runtime.
Here’s the stock example that I have for [TestFixtureSetup]. The same principle works for all the setup attributes. Notice that I’m only putting [TestFixture] on the child classes. Since the base “TestClass” doesn’t have complete setup code, you don’t want to run the tests directly.
public class TestClass
{
public virtual void TestFixtureSetUp()
{
// environment independent code...
}
[Test]
public void Test1() { Console.WriteLine("Test1 pass."); }
// More Environment independent tests...
}
[TestFixture]
public class BrowserFixture : TestClass
{
[TestFixtureSetUp]
public override void TestFixtureSetUp()
{
base.TestFixtureSetUp();
// environment dependent code...
}
}
[TestFixture]
public class GUIFixture : TestClass
{
[TestFixtureSetUp]
public override void TestFixtureSetUp()
{
base.TestFixtureSetUp();
// environment dependent code...
}
}