Your own explanation is the right one. Pre-ANSI C ('K&R' C) did not have a void *
type with implicit conversion. char *
doubled as a pseudo void *
type, but you needed the explicit conversion of a type cast.
In modern C the casting is frowned upon because it can suppress compiler warnings for a missing prototype of malloc
. In C++, the casting is needed (but there you should be using new
instead of malloc
most of the time).
Update
My comments below that try to explain why the cast is required were a bit unclear, I'll try to explain it better here. You might think that even when malloc
returns char *
, the cast is not needed because it is similar to:
int *a;
char *b = a;
But in this example a cast is also needed. The second line is a constraint violation for the simple assignment operator (C99 6.5.1.6.1). Both pointer operands need to be of compatible type. When you change this to:
int *a;
char *b = (char *) a;
the constraint violation disappears (both operands now have type char *
) and the result is well-defined (for converting to a char pointer). In the 'reverse situation':
char *c;
int *d = (int *) c;
the same argument hold for the cast, but when int *
has stricter alignment requirements than char *
, the result is implementation defined.
Conclusion: In the pre-ANSI days the type cast was necessary because malloc
returned char *
and not casting results is a constraint violation for the '=' operator.