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18

answers:

1

I have viewport3D and I want to add multiple 3d objects defined in xaml files to this Viewport3D, but by default 3d object deffined in .xaml file comes already with viewport3D and I can not add it to my Viewport3D How I can use those 3D objects from .xaml files in my Viewport3D?

I tryed to read xaml with XamlReader cast it to viewport3D and then take vieport3D child elements and add to my viewport, but I get error "Specified Visual is already a child of another Visual or the root of a CompositionTarget."

+1  A: 

Try the code below. I haven't really worked with 3D in WPF but I'm guessing it behaves the same as the common WPF Panels:

Viewport3D vp = XamlReader.Load(fileName) as Viewport3D;

//Move the child visuals to a temporary collection.
List<Visual3D> items = new List<Visual3D>();
foreach (Visual3D visual in vp.Children)
{
    items.Add(visual);
}

//"Detach" the visuals from the original parent.
vp.Children.Clear();

//Now, put it in the destination viewport.
foreach (var item in items)
{
    myViewport.Children.Add(item);
}
karmicpuppet