TransformationMatrices[mesh_count-1][0] = n->mTransformation.a1;
TransformationMatrices[mesh_count-1][1] = n->mTransformation.a2;
TransformationMatrices[mesh_count-1][2] = n->mTransformation.a3;
TransformationMatrices[mesh_count-1][3] = n->mTransformation.a4;
TransformationMatrices[mesh_count-1][4] = n->mTransformation.b1;
TransformationMatrices[mesh_count-1][5] = n->mTransformation.b2;
TransformationMatrices[mesh_count-1][6] = n->mTransformation.b3;
TransformationMatrices[mesh_count-1][7] = n->mTransformation.b4;
TransformationMatrices[mesh_count-1][8] = n->mTransformation.c1;
TransformationMatrices[mesh_count-1][9] = n->mTransformation.c2;
TransformationMatrices[mesh_count-1][10] = n->mTransformation.c3;
TransformationMatrices[mesh_count-1][11] = n->mTransformation.c4;
TransformationMatrices[mesh_count-1][12] = n->mTransformation.d1;
TransformationMatrices[mesh_count-1][13] = n->mTransformation.d2;
TransformationMatrices[mesh_count-1][14] = n->mTransformation.d3;
TransformationMatrices[mesh_count-1][15] = n->mTransformation.d4;
edit: Replace as in replace with a shorter form.