Simulating Ocean Water: http://www.finelightvisualtechnology.com/docs/coursenotes2004.pdf
I'm trying to simulate ocean and I need your help. Please be patient, I'm newbie to computer graphics but I know basics of physics and mathematics. As you can see I need to compute the formula:
k is a vector, x is a coordinate (so I suggest that it could be equal to vector?).
So, first question: how to compute e to the power of such strange thing?
Second, it says that h(x,t) is height and also that to get the value it's needed to do FFT. I can't understand it.