Hi,
I had written a blob tracking algorithm in VC++. I had run it in a console program, it just performed brilliantly.
Now, I wanted to write the rest of my application in c#, so I made a dll of the VC++ code. And I am calling this dll from C# code.
Now, in C#, after running for around 2 minutes, the application is throwing an error;
Insufficient memory (Out of memory)
in function cvAlloc, .\cxalloc.cpp(111)
I am no where in the code, allocating memory using cvAlloc so I am just wondering what is causing it to throw this error. Moreover, the same code runs for hours when I run it in console without making it's dll.
Can anyone please help me on what is causing it?
Thank You.
Code:
int NumberBlob = 0, PosX = 0, PosY = 0;
IplImage *img = 0;
IplImage *gray_img = 0;
IplImage *thres_img = 0;
IplImage *blobs_img = 0;
int key = 0;
/* Always check if the program can find a device */
if ( !capture )
{
data->status = 0;
return;
}
CBlobResult blobs;
CBlob *currentBlob;
CvRect rect;
int frame_count = 0;
int i = 0;
int screen_x = GetSystemMetrics(SM_CXSCREEN);
int screen_y = GetSystemMetrics(SM_CYSCREEN);
int mouse_x,mouse_y;
double x=0;
double y=0;
if( frame_count == 0 )
{
/* Obtain a frame from the device */
img = cvQueryFrame( capture );
/* Always check if the device returns a frame */
if( !img )
{
data->status = 1;
return;
}
gray_img = cvCreateImage( cvGetSize(img), img->depth, 1);
thres_img = cvCreateImage( cvGetSize(img), img->depth, 1);
blobs_img = cvCreateImage( cvGetSize(img), img->depth, 3);
}
/* Obtain a frame from the device */
img = cvQueryFrame( capture );
/* Always check if the device returns a frame */
if( !img )
{
data->status=2;
return;
}
frame_count = frame_count + 1;
/* Flip image once, after blob processing it is flipped back */
cvFlip(img,img,NULL);
/* Convert image from Color to grayscale and
then to binary (thresholded at 180) */
cvCvtColor(img,gray_img,CV_RGB2GRAY);
cvThreshold(gray_img,thres_img,200,255,CV_THRESH_BINARY);
/* Find Blobs that are White, Hence 'uchar backgroundColor = 0' (Black) */
blobs = CBlobResult(thres_img, NULL,0);
/* Remove blobs if it does not cover minimum area specified below */
blobs.Filter( blobs, B_EXCLUDE, CBlobGetArea(),B_LESS,5,50);
/* Number of blobs */
NumberBlob = blobs.GetNumBlobs();
/* 'i' points to blob 0, i.e., first blob */
/* If some blobs are detected then find the first blob */
if(i==0 && blobs.GetNumBlobs()>i)
{
currentBlocb = blobs.GetBlob(i);
rect = currentBlob->GetBoundingBox();
PosX = currentBlob->MinX();
PosY = currentBlob->MinY();
currentBlob->FillBlob( blobs_img, CV_RGB(255,0,0));
}
cvZero(blobs_img);
data->X=PosX;
data->Y=PosY;
data->status=1;
return;
This is all I am doing. This logic works fine when I run the code in an independent console application, but fails when I wrap it in a dll and call it from c#.
Apart from this, I am having a struct too
struct resultData
{
int X, Y, status;
char* error;
};
but I wonder if it would throw an OpenCV Exception, if any.