Hello everyone!
How can I alphablend only certain parts of a texture in DX 9?
For example, layers in Photoshop (or any other photo editing program that supports layers).
You can draw something in a layer (background filled with alpha), then place the layer over the original image (draw the texture on the screen) which leads to the original image + ONLY the things I drew in the layer.
Yes, I know my english is not very "shiny".
Thank you very much, in advance!
P.S. The background of my texture IS filled with alpha.